Probably the worst episode ever
- Tom Belous (The Lanky Soldier)

- Jul 3
- 2 min read
Episode 6: Probably the worst episode ever
Released on August 16, 2015
Length: 1 hour & 3min
HIGHLIGHTS:
1. Community Map and Game Updates
Delayed Community Map Update
Supposed to be released earlier but was delayed due to internal issues at DICE LA.
Developers worked unpaid overtime to release an update late on Friday.
Zavod Night Map Update
Issues with crashing were addressed, especially for NVIDIA 700-series users.
Specific settings like "Post Process Quality" caused crashes.
A fix was suggested: downgrade driver or lower specific graphics settings.
2. Xbox Community Test Environment (CTE)
Xbox Players Getting Invites
15,000 invites were sent but the process is slow.
Requires filling out a survey that asks which game modes players want (e.g., Obliteration, Capture the Flag, Domination).
CTE Participation
CT is still viewed with skepticism by retail players who feel underrepresented.
Some frustration from the community about feedback being interpreted as a single voice.
3. Battlefield Hardline Discussion
New DLC: Robbery
Expected to release in September.
Introduction of “Legendary Status” similar to “Prestige” systems.
12 new weapons, 7 of which are free to all players.
Mixed Community Reception
Some see the DLC as a waste of resources.
Others believe the inclusion of free weapons is a move to retain interest.
4. Zavod Night Map Specific Balance Changes
Mobile Anti-Air (MAA) and Scout Helicopter Removal
Both removed from the night map version due to imbalance, especially MAA with night vision being overpowered.
Decision aims to promote infantry-focused gameplay on that map.
Remaining Issues
Sound bugs and graphical glitches (e.g., at B flag and C tunnel) are still present.
A bug preventing second-round starts appears fixed.
5. Battlefront Discussion
New Game Mode: Supremacy
Mode involves 5 flags; both teams start with two flags and must fight for the middle.
Sequential capture rule enforces “tug-of-war” style gameplay.
Compared to Battlefield's Chain Link, but with less flanking flexibility.
Criticism and Praise
Concerns about lack of flanking and linear maps.
Discussion on how it borrows heavily from Team Fortress 2.
No Campaign Mode
Battlefront drops single-player campaign entirely.
Mixed opinions; some feel it suits multiplayer focus, others disappointed due to Star Wars’ potential for story-driven content.
6. Technical and Gameplay Issues
Turret Sensitivity
Oversensitivity of turrets was discussed; feels unintentionally broken.
Still awaiting balancing fixes.
General Performance Bugs
Funny glitches like tank-helicopter merge bug causing vehicles to fly.
7. CTE Player Perception
Misconceptions from the Forums
CTE players accused of being an elitist group, which members deny.
Argued that CT has a diverse group of players offering varied feedback.
Some wish they could temporarily revert retail BF4 to day-one version to show how far the game has come.
8. Casual and Off-Topic Chat
Language Skills
Panel discusses how many languages each member speaks.
Moderator Participation
The guest moderator (LolGotYourTags) is quiet for most of the podcast, jokingly made into a running gag.
Life Updates
Casual talk about personal life, relationships, and general wellbeing.
Drug and Alcohol Preferences
Light-hearted discussion about beer and weed preferences.
Jokes and Banter
Frequent side jokes about Battlefield mechanics, bugs, and player stats.
Running joke about “MMA” instead of “MAA” (Mobile Anti-Air).































