top of page

Battlefield 6 Seasons will last 3 months

  • Writer: Tom Belous (The Lanky Soldier)
    Tom Belous (The Lanky Soldier)
  • Sep 1
  • 4 min read

Battlefield 6 is around the corner and of course it's a live service game. But how long will the seasons last? 3 months apperently.


Battlefield 6 Seasons

The future of Battlefield is taking shape. During a multiplayer showcase in Hong Kong, reported by GNN, developers confirmed that Battlefield 6 will operate on a seasonal model with updates every 3 months. This means consistent quarterly content drops, a structured live-service approach that aims to keep the community active and engaged. Original article available here: https://gnn.gamer.com.tw/detail.php?sn=289987


For a franchise that struggled with content droughts in the past, particularly with Battlefield 2042, this announcement marks a critical moment. The Battlefield One Podcast recently unpacked what this means for players, what went wrong in the past, and whether Battlefield Studios new plan can truly revive the series.




Battlefield has experimented with multiple content strategies over the last decade:


  • Battlefield 3 & 4 Era:

    Paid expansion packs like Back to Karkand (Battlefield 3) and Dragon's Teeth (Battlefield 4) delivered several maps and weapons every few months, with each expansion costing around $15 back then.


  • Battlefield V & 2042 Era:

    Shifted to seasonal updates, often criticized for being too slow and lacking substance.


Now, Battlefield 6 promises a hybrid approach: seasonal events, new maps, fresh weapons, and regular updates every three months. Each season will likely last 10-12 weeks, accompanied by themed challenges, progression systems, and live events.


Battlefield Studios also confirmed that classic maps will return, inspired by fan feedback, alongside Portal mode for custom experiences. On paper, this sounds like the live-service framework Battlefield fans have been waiting for. If you want to know more about the leaked classic maps that are coming to Battlefield 6: https://www.battlefieldone.net/post/fan-favorite-maps-are-returning-to-battlefield-6

Battlefield 6 Rewards


The Battlefield One Podcast (Tom AKA TheLankySoldier, Ray and Andre) dove deep into the announcement, and they didn’t hold back. Here’s a breakdown of their key points: 3-month long seasons is a double-edged sword.


“Longer seasons aren’t the problem. The issue is what you pack into those seasons. Give us reasons to come back, and we’re good.”

Andre compared this new model to the Premium days of Battlefield 3 and 4, where expansions dropped every few months but felt substantial, offering new maps, weapons, and even game modes.


Ray, however, raised concerns about modern gaming culture and expectations:

“The TikTok generation needs something new every month to keep their attention. If DICE thinks quarterly updates will satisfy that audience, they better load these seasons with content.”

Both agreed that the 2042 model failed because seasons felt empty. Players enjoyed the content for couple weeks, then waited months for something new. The key this time, they said, is quality over quantity, but with enough variety to keep players hooked.


Battlefield One Podcast also speculated about monetisation:

  • Will Battlefield 6 introduce a premium Battle Pass tier similar to Call of Duty’s BlackCell? Or is it more consumer friendly like Fortnite's "The Crew"?

  • Could this lead to “monetising the monetisation,” as Ray jokingly called it?


Andre added:

“Capitalism, baby. They’re gonna make money while making money. That’s what worries me.”

This sparked a larger discussion about EA’s history of aggressive monetization and whether Battlefield 6 will avoid the pitfalls of pay-to-win systems or content locked behind subscriptions. At the moment, other than skins, we seen no big red flags in Battlefield 6 when it comes to monetisation (yet).


Battlefield One Podcast also touched on a cultural shift in gaming:

“Back in the Battlefield 3 days, we’d play the same maps for months without whining. Now? If players don’t get something new every two weeks, they uninstall,” Andre noted, calling it a “dopamine problem” fueled by live-service trends and short attention spans.

They stressed that a great core sandbox, fun mechanics, destruction, and replayable maps, is more important than chasing constant content drops.



Battlefield One Podcast made one thing clear: 3 month seasons can work, but only if Battlefield Studios avoid the past mistakes. That means:


  • Substantial content per season, not just a single map and weapon.

  • Transparent communication, no vague promises like in 2042.

  • Respect for community feedback, especially regarding modes like Spectator and quality-of-life improvements.


The hosts also emphasized that Portal mode could be a game-changer if given proper support. They argued it could revive the creative, community-driven side of Battlefield: cinematic videos, custom game modes, and machinima, that EA neglected in recent years.


As Ray put it:

“If you can’t make great story content, let us do it. Give us the tools. That’s how you win back this community.”

Battlefield 6’s new seasonal "roadmap" feels like a step in the right direction. But the execution will make or break this plan. If Battlefield Studios deliver meaningful content, strong sandbox gameplay, and creative freedom, Battlefield could finally reclaim its identity after years of uncertainty.


The first test begins on October 10th, when the game launches worldwide. After that, we’ll see if Battlefield’s quarterly promise keeps players coming back, or if it turns into another lesson in live-service mismanagement.

This article is brought to you by the Battlefield One Podcast, where we break down announcements like this, analyze gameplay footage, and track the development of Battlefield week to week. Whether you're new to the franchise or a returning veteran, follow us on Spotify, Apple Podcasts, YouTube, or wherever you listen, and get the full picture behind the Battlefield frontlines.


Before you go... Thank you for reading this article from Battlefield One Podcast - we appreciate you taking the time to be on this website and read everything we have to say. If you enjoyed what you read, be sure to check out our full podcast episodes, where we discuss the history, chaos, news, updates and community "temperature" behind the Battlefield franchise in even more detail.


This website is entirely ad-free and independently run. We’re able to keep it online, maintain the archive of all our episodes, and keep creating new content thanks to the generous support from our listeners through Patreon and direct donations. If you value what we’re building here and want to help us keep going, please consider subscribing or making a contribution.


Every bit of support means the world to us and helps us stay focused on what matters - delivering honest, detailed, no nonsense Battlefield related content without compromise.


Please go to Patreon.com/TheLankySoldier or our dedicated donation page on this website, Battlefieldone.net/Donation  


TheLankySoldier Patreon

SOCIAL MEDIA

LISTEN ON

LATEST EPISODE

bottom of page