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Special Guest: Enders

  • Writer: Tom Belous (The Lanky Soldier)
    Tom Belous (The Lanky Soldier)
  • Jun 25
  • 3 min read

We are joined by a new guest on the show - Enders. Him and Tom share opinions about the new Battlefield Labs gameplay leaks, hopes and dreams for the upcoming Battlefield game, game mechanics like movement and aim assist, while discussing Battlefield communities reactions and requests that "don't make any sense".

Featuring: Tom Belous (TheLankySoldier) & Enders

Episode 34: Special Guest: Enders

Released on April 3, 2025

Length: 1 Hour & 47min




TIME STAMPS:


03:49 - About Enders

08:26 - News & Leaks

14:52 - Impressions

22:46 - Vehicle Gameplay

27:38 - Movement

42:27 - Game for Everyone

55:46 - Aim Assist

01:12:41 - Casuals vs Pros

01:20:23 - Muh Immersion

01:26:05 - Gameplay Problems

01:29:46 - Rude Awakening



QUOTES:

"Hope for the best, fully expect the worst."
"Battlefield has utterly failed to adapt to modern times."
"The gameplay is going to suffer obviously because you removed the one thing that allowed for like aggressive CQC outplay."
"Aiming in Battlefield 2042 is the worst feeling game I’ve ever played."


HIGHLIGHTS:


  1. Discussion on Battlefield Leaks and Playtests:

    Mention of upcoming playtests, leaks and concept art that got leaked.


  2. Tom's opinions on Battlefield Design and Destruction:

    • Tom prefers more meaningful destruction over superficial levolution events.

    • Criticism of past destruction mechanics (e.g., Battlefield 4 flood zones) requiring out-of-the-way triggers.

    • Hope for natural environmental effects like storms rather than scripted destruction.


  3. Community and Community Feedback:

    • What's the "Red flag" with this new Battlefield game?

    • Gatekeeping within the Battlefield community.

    • Emphasis on the importance of accessible gameplay and not restricting features like battle royale or competitive modes.

    • Noting that many players are casual and that the franchise needs to adapt to modern gaming trends.


  4. Historical Context and Evolution of Battlefield:

    • Acknowledgment of how each Battlefield game has been vastly different, from Battlefield 3 to 2042.

    • Reflection on how Battlefield has struggled to find a "mainstream" or "aha" moment, unlike Call of Duty with Warzone.

    • The importance of innovation and adaptation for franchise longevity.


  5. Movement Mechanics and Player Expectations:

    • Criticism of current community complaints about movement speed and mechanics.

    • Defense of advanced movement techniques (e.g., strafing, bunny hopping) being possible on controllers.

    • The impact of aim assist in console gameplay, with concerns about auto-rotation and cheating.


  6. Aim Assist and Input Issues:

    • Battlefield 2042's aim assist is considered balanced but often misunderstood.

    • Concerns about aim assist auto-rotation trivializing skill and the potential for similar mechanics in future Battlefield titles.

    • Emphasis on the importance of fixing input and gunplay issues for a quality experience.


  7. Community Behavior and Cheating:

    • Noting how cheating and accusations have become more blatant and less hidden.

    • The decline of respect for good gameplay, replaced by suspicion and rabbit holes into cheating accusations.

    • The challenge of aim assist in competitive play, especially on controllers.


  8. Franchise Future and Expectations:

    • Cautious optimism about the next Battlefield game, with hopes it will be better than Battlefield 2042.

    • Skepticism about release timing, with possible delays for 2026 release.

    • The importance of delivering a solid, playable, and fun game over chasing gimmicks or overambitious features.


DOWNLOAD: Episode 34 Transcript


Note: Transcripts are not fully accurate, as they were not fixed for accent & grammar mistakes

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