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Special Guest: DANNYonPC

  • Writer: Tom Belous (The Lanky Soldier)
    Tom Belous (The Lanky Soldier)
  • Jun 22
  • 3 min read

This is a special episode, as this is our first ever in person recording session. DANNYonPC slept on Tom's couch, as he was "forced" to record an episode. This episode offers honest opinions on Battlefield's evolution, industry practices, and community engagement. They both advocate for more transparency, better support, and creative freedom to keep Battlefield vibrant and engaging.

Featuring: Tom Belous (TheLankySoldier) & DANNYonPC

Episode 25: Special Guest: DANNYonPC

Released on December 1, 2024

Length: 1 Hour & 46min





TIME STAMPS:


06:07 - About DANNYonPC

10:06 - Old Battlefield Games

15:04 - Battlefield Hardline

23:20 - Patreon

26:50 - What is Battlefield?

35:15 - Battle Royale

40:14 - Singleplayer Expectations

41:52 - Community Program

51:06 - Creator Support

01:10:51 - Battlefield One

01:12:04 - Remasters

01:19:01 - Ranking Battlefield Games

01:30:31 - Live Service vs Premium

01:34:15 - Only vibes



QUOTES:

"I prefer off Battlefield 5 doesn't make it a good game but I do pref that."
"Chaos in your opinion what Battlefield stands for, but then you look at 2042, must be even better? Because there's even more chaos?"
"Back in the day, like everyone else, I thought that Battlefield doesn't need Battle Royale. Well, my opinion has changed."
"Content is King. If you have for example mode like Portal, you should make all the content available in your freaking game."


HIGHLIGHTS:


  1. In-Person Episode & Casual Atmosphere:

    This is the first in-person episode, recorded at the host's house, with humorous banter about the setup, the cat, and recovering from illness.


  2. Discussion on Battlefield & Gaming Community:

    • Criticism of content creators seeking early access, which may lead to poor feedback.

    • Concerns about community programs being exclusive and flooded with streamers.

    • The importance of rules and professionalism in community management.

    • Reflection on past issues with EA, DICE, and community support, including bans and mismanagement.


  3. Battlefield Franchise & Game Opinions:

    • Favorite Battlefield games: Battlefield 3, Battlefield 4, Battlefield 1, Battlefield Hardline, Battlefield V, Battlefield 5, and Battlefield 2142.

    • Critique of Battlefield 4's maps and mechanics, especially carrier assault and map design.

    • Preference for smaller, well-designed maps and the importance of map flow.

    • Disappointment with Battlefield 2042's universe inconsistency and lack of connection to previous titles.

    • Desire for a reboot or a more connected universe, with nostalgia for classic modes like Conquest and Obliteration.


  4. Game Mechanics & Features:

    • The value of destructibility, vehicle gameplay, and class-based customization.

    • The potential of Battlefield Portal for longevity and creative content.

    • The idea of smaller-scale modes like 5v5 or tactical gameplay to bring back the "Battlefield spirit."

    • Criticism of the current trend towards battle royale and live service models.


  5. Remakes & Reboots:

    • Skepticism about remaking older Battlefield titles like Battlefield 3, citing limited long-term engagement.

    • Interest in remasters if they include new maps and content, but concern over quick boredom.


  6. Community & Developer Relations:

    • Frustration with EA's handling of creator support, leaks, and community management.

    • Past issues with EA's creative network, bans, and lack of transparency.

    • The importance of clear rules, communication, and respecting creators.


  7. Content Creation & Personal Stories:

    • The desire to work with DICE's media team on trailers.

    • Anecdotes about competitions, disqualifications, and frustrations with EA's support.

    • Promise to share personal stories (like how the host met his partner) if certain Patreon goals are met.


  8. Future of Battlefield & Industry Insights:

    • The potential for Battlefield to be a flexible sandbox franchise.

    • The need for better content support, customization, and community engagement.

    • The importance of a connected universe and consistent game design.

    • Criticism of EA's handling of support, leaks, and community relations over the years.


DOWNLOAD: Episode 24 Transcript


Note: Transcripts are not fully accurate, as they were not fixed for accent & grammar mistakes

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