top of page

SBMM is coming to Battlefield

  • Writer: Tom Belous (The Lanky Soldier)
    Tom Belous (The Lanky Soldier)
  • Jun 25
  • 2 min read

This is our first ever episode where we have 3 people on the show. We address some comments we received about the show and our guests, discuss some of the leaks that involves old returning maps, character customisation and skill-based matchmaking, which causes a big debate: should Battlefield have SBBM?

Featuring: Tom Belous (TheLankySoldier), Ray Edmunds & Andreas The German

Episode 35: SBMM is coming to Battlefield

Released on April 15, 2025

Length: 1 Hour & 49min




TIME STAMPS:


09:57 - Reading comments

25:49 - Leaks: BF3/BF4 Maps

43:51 - Leaks: Gunplay

53:38 - Leaks: Customisation

59:59 - Statement from David Sirland

01:09:20 - Community is angry

01:23:05 - Skill-Based Matchmaking



QUOTES:

"You just got to grow a pair of balls and you got to actually try"
"Morty, I'm gonna drive this tank through a building Morty"
"I got really triggered back then, because double standards it seems"
"Battlelog coming back? That's naive thought. That would be amazing."


HIGHLIGHTS:


  1. Discussion on Personal Lives and Patreon:

    The group share personal stories, including recent life events and a "therapy" session on Patreon, encouraging listeners to support via Patreon for exclusive content.


  2. Addressing Community Feedback and Criticism:

    Tom and Ray respond to negative comments about their guests and opinions, defending their choices to include diverse perspectives and emphasizing the importance of open discussion.


  3. Debate on Battlefield Content and Community Dynamics:

    They discuss community reactions, opinions on game mechanics, and the importance of diverse viewpoints in shaping the franchise.


  4. Leaked Information and Game Development Insights:

    They talk about leaks, concept art, and the challenges of porting maps from older Battlefield titles, including technical and legal hurdles like software licenses and asset rebuilding.


  5. Game Mechanics and Design Philosophy:

    Extensive discussion on weapon customization, class roles, map design, and balancing, emphasizing realism versus gameplay fun, and the importance of simplicity and consistency across game modes.


  6. Community Tools and Content Creation:

    They lament the lack of community tools like platoons and spectator modes, advocating for more developer support to foster community engagement and content creation.


  7. Skill-Based Matchmaking (SBMM):

    They express scepticism about heavy SBMM, recalling its implementation (known as team balancing when joining a server) in Battlefield 4 and other titles, and argue for a balanced, less intrusive approach that doesn't ruin fun or competitiveness.


  8. Battle Royale and Game Mode Integration:

    They discuss leaks about battle royale modes, defending their inclusion as a natural evolution, and emphasize the need for consistent mechanics across modes to avoid alienating players.


  9. Game Development and Testing Process:

    Insights into Battlefield Labs, pre-alpha testing, and the importance of iterative development, emphasizing that many features and mechanics will evolve before release.


  10. Community Engagement and Content Tools:

    Calls for returning community features like organized squads, spectator modes, and content creation tools to enhance engagement and hype.


  11. Humour and Light-heartedness:

    The hosts joke about their microphones, ASMR episodes, and listener engagement, maintaining a humorous tone throughout.


DOWNLOAD: Episode 35 Transcript


Note: Transcripts are not fully accurate, as they were not fixed for accent & grammar mistakes

SOCIAL MEDIA

LISTEN ON

LATEST EPISODE

bottom of page