top of page

Battlefield 6 Impressions

  • Writer: Tom Belous (The Lanky Soldier)
    Tom Belous (The Lanky Soldier)
  • Aug 13
  • 3 min read

This episode focuses entirely on Battlefield 6, covering the game’s reveal, release date, and confirmed launch content including maps, modes, weapons, and regions. It discusses details from the single-player and multiplayer trailers, the return of Battlefield Portal and its editing tools, the implementation of new anti-cheat technology, and the introduction of the Pax Armata faction. The hosts outline developer statements on cosmetics and authenticity, seasonal content plans, and the return of classic maps, as well as features like AI soldiers to fill servers. They also address destruction mechanics, map design choices, and comparisons to past Battlefield titles, while noting concerns over monetization, the single-player narrative, and the absence of spectator mode.

Featuring: Tom Belous (TheLankySoldier), Ray Edmunds & Andre The German Episode 47: Battlefield 6 Impressions

Released on August 12, 2025

Length: 1 Hour & 15min





TIME STAMPS:


03:07 - Impressions #1

07:18 - Facts #1

08:43 - Portal & Spectator Mode

15:50 - Facts #2

22:30 - Battlefield Pro

26:03 - Secure Booth

34:08 - Impressions #2

43:41 - Modern Military Game

50:32 - Community Maps

53:18 - Seasons: 3 months

01:00:30 - Battlefield is back?

01:08:59 - COD vs Battlefield



QUOTES:

Nope. Straight October. That's fast.
I like it substantially more than 2042. Let's not mince words on here right now. But then again, this is like saying, 'Hey, um, my German Shepherd jumped over something that my Corgi couldn't.
Battlefield is back when Call of Duty and Battlefield fan bases are fighting each other.
This game doesn't need Nicki Minaj.


HIGHLIGHTS:


  1. Focus on Battlefield 6:

    The episode centers on the reveal, news, and background info about Battlefield 6, with plans to dedicate the next episode to open beta impressions.


  2. Acknowledgment of Past Predictions:

    The hosts admit they were both right and wrong about certain predictions, especially regarding the game's release date, which is now confirmed for October 10th, earlier than expected.


  3. Initial Impressions of Battlefield 6:

    The game is seen as meeting minimal expectations with some modernizations, but not yet top-tier. It feels like a modernized version of older Battlefield titles, with effort evident but still a work in progress.


  4. Game Content & Features:

    • Launch includes single-player, multiplayer (9 maps, 4 regions), and Battlefield Portal.

    • Maps include return of Operation Firestorm, as developers noted that they are bringing more classic maps back based on "popular requests. The hosts indicate it will be already leaked maps like Propaganda, Talah Market and Downtown.

    • Modes include Breakthrough, Conquest, Rush, Domination, Escalation, King of the Hill, Squad TDM and TDM.

    • Battlefield Portal runs on Frostbite with an external map editor (GoDot Engine), allowing extensive customization.

    • AI soldiers will fill servers to ensure full matches.

    • Regular quarterly updates are planned, with seasonal content and new maps/weapons. So 3 month long seasons.


  5. Map & Content Design:

    • Maps in the beta are infantry-focused, small, and intense, designed to test core mechanics.

    • The full game aims to bring back classic maps and introduce new content based on community feedback.

    • Destruction mechanics are highly praised for their destructibility and fun.


  6. Spectator Mode & Community Content:

    • The hosts emphasize the importance of spectator mode for community-driven content, cinematic filming, and storytelling.

    • They criticize the lack of spectator mode in Battlefield 6 and express frustration over silence from developers.

    • They praise Portal tools, even jokingly suggesting creating their own cinematic missions if the singleplayer is disappointing.


  7. Visuals, Cosmetics, & Customization:

    • The game looks promising visually, with realistic, grounded military aesthetics.

    • Cosmetic skins are expected to be authentic and not overly wacky, unlike some in Call of Duty.

    • Customization options will allow mixing and matching gear for unique characters.


  8. Game Mechanics & Design:

    • The beta shows promising destruction, movement, and gameplay mechanics.

    • Concerns about the game's story, especially the portrayal of new factions like Pax Armata, which seem generic and potentially clichéd.

    • The hosts express hope that the story will be coherent and not fall into typical "bad guys vs. good guys" tropes.


  9. Community & Fan Reactions:

    • There's ongoing banter and rivalry between Battlefield and Call of Duty fans.

    • The community is excited but also critical, with some gatekeeping attitudes.

    • The hosts encourage a relaxed attitude, emphasizing that it's just a game.


  10. Technical & Platform Notes:

    • Some discussion about secure boot issues and BIOS settings, highlighting potential technical hurdles for players.

    • The hosts stress that the beta is a testing phase, with data collection and some hacking activity expected.

    • This episode a had of technical problems while recording, so hopefully it will be sorted for next episode.


DOWNLOAD: Episode 47 Transcript


Note: Transcripts are not fully accurate, as they were not fixed for accent & grammar mistakes

SOCIAL MEDIA

LISTEN ON

LATEST EPISODE

bottom of page