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Reasons why story matters in Battlefield

  • Tom Belous
  • May 2
  • 2 min read

Updated: May 7

Tom and Ray delve into the core of the Battlefield franchise, discussing its storytelling, gameplay mechanics, and the current state of the gaming industry. The conversation is lively, filled with personal anecdotes, industry insights, and a passionate defense of narrative in video games.

Featuring: Tom Belous (TheLankySoldier) & Ray Edmunds


Episode 6: Reasons why story matters in Battlefield

Released on July 17, 2023 Length: 1 Hour & 5min



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TIMESTAMPS:


3:22 - Patreon & More

8:19 - Battlefield 2042 Midseason Thoughts: Control Game Mode

12:11 - Story in Battlefield: What is the point?

23:38 - What type of story works best for Battlefield? Macro or personal?

27:21 - Battlefield 2042 Story. We confused

40:54 - Details are Important

55:49 - Next Battlefield game: Reboot or continue?

01:03:42 - Outro and small stuff



QUOTES:


"I'm very proud right now of my peers in SAG-AFTRA for finally stepping up and standing up to the issue that's at the core right now."
"A good story that's grounded or gives you a basis of believability will help you stay in a game."
"You can't take filet mignon, okay? Take the flavor out of it and industrialize that product and expect everybody to eat it. Because it's not the same thing."
"If 2042 would have come out with a single-player campaign... it would have given me some context as to what is going on and I probably would have been a lot more invested in that game."


HIGHLIGHTS:


  1. SAG-AFTRA Strike Discussion: Ray shares his thoughts on the ongoing SAG-AFTRA strike, emphasizing the importance of understanding the core issues beyond just financial concerns. He expresses pride in the industry for standing up for its members.


  1. Battlefield Game Modes: Ray discusses a new game mode called "Control" in Battlefield 2042, describing its mechanics and how it combines elements of Conquest and King of the Hill. He appreciates the mode but notes it needs refinement.


  1. Importance of Story in Games: The hosts delve into the significance of storytelling in video games, particularly in single-player experiences, and how it can enhance immersion in multiplayer games as well.


  1. Battlefield Story Connections: Ray discusses the connections between different Battlefield games, particularly how Battlefield 3, 4, and 2042 relate to each other. He critiques the lack of coherent storytelling in 2042 compared to previous titles.


  1. Critique of Battlefield 2042: The hosts express disappointment with the narrative in Battlefield 2042, feeling it lacks context and depth. They discuss the missed opportunities for character development and world-building.


  1. Comparison to Other Franchises: They compare Battlefield's storytelling approach to that of other franchises like Call of Duty and Metal Gear Solid, highlighting the importance of consistent storytelling and character development.


  1. Future of Battlefield: The hosts speculate on the future of the Battlefield series, suggesting a potential reboot or a new game that could better connect the existing storylines and characters.


DOWNLOAD: Episode 6 Transcript


Note: Transcripts are not fully accurate, as they were not fixed for accent & grammar mistakes

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